It wasn’t simply a shock to the players when Google Stadia’s closure was announced for early 2019. Additionally, it had not been disclosed to a number of small developers, some of whom were only days away from releasing a game on Stadia, long-standing Stadia partners, major game companies like Ubisoft and Bungie, and others. In reality, no one knew anything at all because Google didn’t even inform their own Stadia team until the day it was announced.
There are many various issues that have arisen as a result of having zero notice of this. In the case of Ubisoft, the corporation has intentionally brought a sizable number of its games to Stadia. And even though Google is giving gamers their money back for Stadia game purchases before the shutdown, Ubisoft does not want to lose all of its current players at once.
In order for players to continue playing and maintaining ownership of the game even after Stadia closes, Ubisoft has stated that it will find a means to convert the Stadia licences into getting them a PC copy of the game instead:
However, there is currently no set procedure or plan because Ubisoft must make all of these decisions quickly and without adequate lead time before the reveal.
Bungie is experiencing something somewhat similar, which is a complicated situation given that both companies heavily supported Stadia at launch, with Destiny 2 serving as the service’s “flagship game,” and that they also use Stadia internally to test the game as a result of the studio’s dramatic increase in home development.
But in the case of the game’s availability on Stadia, concerns are raised about what would happen if, for example, you were a Stadia-only player and your Guardian only existed there. Even though Destiny has crossplay, if you haven’t turned it on, it’s likely that you won’t be able to just go to a new platform after the shutdown and keep using your character. Therefore, Bungie will need to take some form of step to gather together all Guardians focused on Stadia and make sure they aren’t overlooked. On Stadia, Destiny 2 is still being played every day by 5,000 people. A small segment of the player base, but nevertheless a portion that Bungie doesn’t want to lose track of.
“We just learned about Stadia shutting down and have begun conversations about next steps for our players,” said B
They are once more unable to announce concrete future steps since they haven’t even thought of them. Even if you think you’re being proactive by refunding call consumers for all of their purchases, it turns out that shutting down an entire gaming ecosystem produces some issues. This has been a complete mess from the developer perspective, but perhaps things can be fixed by shutdown in January.
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