We discuss the unofficial GTA 6 map and the Modern Warfare 2 feature that beta testers want back in this episode of GameSpot News.
Fans have been busy putting together a map of GTA 6’s location based on hints from the leaked footage while Rockstar has been busy clearing the internet of any early gameplay. The project is similar to a fan-built GTA V map made by GTA Forum users using pictures and promotional media to gain an early look at Los Santos. This time, the basic map is being made utilising in-game coordinates that were visible in the leak to determine how each site relates to the others. Rockstar’s copyright restrictions forced these cartographers to get inventive, and a large portion of the primary GTA Forums conversation was on how to most precisely map the leaked content without include photographs that can’t be shared in the community. More comprehensive maps, as well as mini-map parts derived from the leaked film, are being developed for other projects posted outside of the forums. One map published by Church of GTA contains both the more specific information obtained from the leaks and some hypothetical routes and borders.
Now switching to Call of Duty The beta for Modern Warfare II is currently underway, and one of the most popular subjects of conversation among players is the absence of nameplates above enemies. Many players are advocating for the addition of this feature in order to increase visibility. A red name above the heads of enemy players in prior Call of Duty games indicated that they were enemies rather than comrades. In contrast, players of the Modern Warfare II beta describe frequently shooting at their own colleagues because it is difficult to tell who is an ally and who is an opponent.